Krakatoa C4D requires its own separate workstation license when used interactively inside the CINEMA 4D User Interface. This includes rendering and saving particles from inside of CINEMA 4D.
When rendering on the network, a “krakatoa-render” license is required for each render node. All Krakatoa implementations use the same “krakatoa-render” licenses. This means you can network render with Krakatoa C4D, Krakatoa MX, Krakatoa MY or Krakatoa SR as needed without the need to purchase separate render licenses for each.
Note that Krakatoa C4D running in network rendering mode will also check for the existence of a workstation license, but will not check it out. In other words, at least one Krakatoa C4D workstation license must be purchased for network render licenses to operate correctly.
When saving particles on the network, only the existence of a workstation license will be checked for, but no render license will be checked out. This means that an unlimited number of network render nodes can save particles in parallel without the need for additional render licenses.
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