Features:
FAST
Forest Pack is fully multi-threaded and highly optimized for speed and efficiency. A typical scene can effortlessly use over 100.000 objects each with 1 million polys, and render in just a few minutes.
INTERACTIVE
Points-Cloud display mode faithfully previews scattered objects in the viewports as they will appear in the render. Amazingly fast, this mode allows you to move and edit items in real-time, while maintaining an accurate preview of your scenes.
PARAMETRIC AREAS
From the moment you pick a scatter area Forest Pack is fully parametric. With no destructive editing you make design decisions at any time, and see the results in the viewport instantly.
NATURAL
Recreate the limitless variation found in nature with the ability to randomise distribution, objects, transforms, animation, bitmaps and tints. Mimic natural growth patterns using the innovative Clusters feature.
PRECISE
Maps Control when you need it. Drive parameters using maps and expressions or use Tree Editor mode to scatter along splines, on markers or even edit and place individual objects.
READY TO USE
Use Forest Pack’s built-in Library Browser to select and assign plants with a single click. Over 100 models are included in Forest Pack Pro, or you can create your own presets and share them effortlessly with colleagues.
Compability: 3DsMax 2018-2019 (x64)
Whats New:
Added support for V-Ray 3.7.
Distribution->Reference by Node->Pivot copies the G-Buffer ID of the reference node in Forest Effects->fpItem.userID
Note: because a Max limitation, Forest object is not updated when ID changes. You must rebuild manually from Display->Build→Update.
Fixed crashing bug with Mental Ray.
Fixed: fpItem.tintMult is casted to integer when modified in Forest Effects.
Fixed: the process to collect all “maps” folders and add them to Customize->External Files is broken.
Fixed crash with Paint areas and huge coordinate values (i.e. using millimeters with large surfaces).
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